

In a statement to Eurogamer, Sega says it reached out to former members of the Golden Axe: Reborn dev team to produce this prototype for Steam, meaning to bring the work of the developers ot light and "celebrate it" as part of Sega history. Dawson highlights a quote from the Steam page: "Golden Axed may be janky, may be buggy, may be an artifact of its time, but it offers a unique glimpse into the prospect of a project that could have been," adding his own commentary: "Go fuck yourself, parasites."įollowing the thread, Sega Europe removed the line from its Steam page. The 2012 project, which Dawson said was made under crunch conditions, was suddenly being resurfaced.ĭawson's thread goes on to describe the Golden Axe reboot as his "personal nexus of nightmare hours," delivered under conditions that include long and strenuous working hours including 14-hour days. The release of this prototype, dubbed "Golden Axed," was a surprise to "everyone" who worked on it, according Tim Dawson, one of the developers on the project. This news came as a surprise to the people who made it, however. Sega is also publishing a prototype of a Golden Axe reboot from Sega Studios Australia, as a "unique glimpse into the prospect of a project that could have been, and a rare peek behind the curtain at the sometimes tumultuous world of video game development." The lineup for Sega's free games includes Yakuza/Streets of Rage crossover Streets of Kamurocho and a side-scrolling shoot 'em up from Amplitude. One in particular came as a bit of a surprise to the people who made it, however. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.Ī number of miniature games, developed by various studios under Sega, will be available this weekend as part of the publisher's 60th anniversary celebration. This article first appeared on USgamer, a partner publication of VG247.
